
Silmarils: Jewels of Light
The Fateful Gems that Shaped Middle-earth
The Creation of the Silmarils

Fëanor, the greatest craftsman among the
Eldar, created the Silmarils at the height of the Noontide of
Valinor. His unmatched skill in craftsmanship combined with his
deep understanding of lore and language allowed him to create these jewels of
surpassing beauty and power. The son of Finwë worked
tirelessly in his forge at Formenos, channeling his
exceptional creative energy and skill into what would become his masterwork,
surpassing all previous creations in the realm of the Valar.
Within the crystalline forms of the Silmarils, Fëanor managed to capture and
blend the radiant light of the Two Trees of Valinor. He gathered the silver
light of Telperion and the golden rays of Laurelin, intermingling them in a way
that had never been achieved before. This feat required not only extraordinary
skill but also a deep understanding of the nature of light itself, as the
radiance of the Trees was living and sacred.
The substance of the Silmarils remains one of the greatest mysteries of
Arda. Fëanor crafted them from a crystalline material called
silima, which he alone knew how to create. This substance possessed a hardness
greater than adamant, and no violence or instrument in Arda could break or mar
it. Even Aulë, the great craftsman among the Valar, marveled at their
construction and could not discern their making.
Physical Properties and Power
The crystal substance of the Silmarils possessed a hallowed nature that set them
apart from all other jewels ever crafted in Arda. They were described in the
Quenta Silmarillion as being fashioned of silima, a
substance that appeared as crystal but was harder than adamant and as clear as
the waters of Ulmo. Their purity was such that they contained no taint or flaw,
making them perfect vessels for the holy light they contained.
The Silmarils possessed an extraordinary quality of inner fire that caused them
to shine with their own power. They would blaze with white flames and yet cause
no heat, radiating a light that combined the silver of Telperion and the gold of
Laurelin in perfect harmony. This living light would wax and wane as did the Two
Trees themselves, creating a sublime radiance that brought joy to all who beheld
it in reverence.
Upon their completion, Varda Elentári herself hallowed the Silmarils, ensuring
that no mortal flesh, unclean hand, or anything of evil nature could touch them
without being burned and withered. This blessing transformed the jewels from
mere masterworks of craft into holy artifacts of Arda. When
Morgoth later stole them, his hands were forever burned
black by their touch, and his Iron Crown, which held them, caused him constant
pain.
Sacred Light Within

The Silmarils contained the only pure and untainted light of the Two Trees of
Valinor, making them uniquely significant in the history of Arda. This light
represented the apex of creation in Valinor, being more ancient and pure than
the light of Sun and Moon. The presence of this holy radiance within the jewels
meant they were not merely beautiful trinkets but vessels of profound spiritual
and historical importance.
After Morgoth and Ungoliant destroyed the Two Trees, the
Silmarils became the sole remaining vessels of their sacred light. The Valar
themselves sought these jewels to restore the Trees, but Fëanor, even knowing
that giving up the Silmarils could heal the Trees, refused to break them. This
decision had far-reaching consequences, as the death of the Trees led to the
creation of the Sun and Moon, forever changing the nature of light in Arda.
The living radiance within the Silmarils served as a beacon of hope throughout
the dark times that followed the destruction of the Trees. Their light reminded
the Eldar of the bliss of Valinor and inspired countless deeds of valor and
sacrifice. In Middle-earth, tales of their brilliance
sparked dreams of glory and redemption, though their power also awakened
dangerous desires in those who beheld them.
Oath of Fëanor
The Oath of Fëanor, sworn in Tirion
upon Túna, stands as one of the most terrible and consequential moments in the
history of the Eldar. Fëanor and his seven sons swore an unbreakable oath by
Ilúvatar himself, calling the Everlasting Darkness upon themselves should they
fail to recover the Silmarils from any who withheld them. The words of this oath
were spoken in wrath and pride, with drawn swords and fatal consequences that
would echo through ages.
The binding nature of the Oath of Fëanor was absolute and inescapable. Those who
swore it became bound by its terms until the end of time or until the Silmarils
were recovered. Neither death nor distance could release them from their sworn
word, and the oath drove them to terrible deeds including three kinslayings
among their own people. The Doom of Mandos fell upon them as a result, marking
them as exiles from Valinor.
The oath became the driving force behind many of the tragic events of the First
Age, compelling the sons of Fëanor to terrible actions in their
pursuit of the jewels. It led them to attack their own kin at
Alqualondë, Doriath, and the Havens of
Sirion. The oath's power was such that even when faced with the horror of their
deeds, they could not abandon their quest, leading to their eventual destruction
and the sundering of the Noldor.
Theft and Flight

The destruction of the Two Trees marked the beginning of a new and darker
chapter in the history of Arda. Morgoth, aided by Ungoliant, struck during a
festival when the Valar's vigilance was lowered. After destroying the Trees,
Morgoth broke into Fëanor's stronghold at Formenos, slew Finwë, and stole the
Silmarils in an act that would shape the destiny of Middle-earth for ages to
come.
Upon his return to Middle-earth, Morgoth set the stolen Silmarils into his great
Iron Crown, wearing them as symbols of his triumph over the Valar and Eldar.
Though the holy jewels burned his flesh unceasingly, his pride would not allow
him to remove them. The Iron Crown became both his glory and his torment, as the
pure light of the jewels caused him constant pain yet he refused to relinquish
them.
The theft of the Silmarils spurred the Noldor to pursue Morgoth into
Middle-earth, leading to their exile from Valinor. Despite the warnings of the
Valar and the prophecy of the Doom of Mandos, Fëanor led his people on a
desperate journey that included the first Kinslaying at Alqualondë and the
burning of the ships at Losgar. This pursuit would define the history of the
First Age and lead to countless tales of heroism and tragedy.
Legacy in Middle-earth
The influence of the Silmarils on the history of the First Age cannot be
overstated. These jewels became the catalyst for the return of the Noldor to
Middle-earth, the establishment of great realms such as
Gondolin and Nargothrond, and the
alliances formed between Elves and Men. Their presence in Morgoth's
crown made Angband both a fortress and a tomb of treasure, drawing warriors and
heroes to challenge his dominion.
The wars fought over the Silmarils shaped the geography and politics of
Beleriand throughout the First Age. From the
Dagor-nuin-Giliath to the War of Wrath, countless
battles were fought in the quest to recover these jewels. The great kingdoms of
the Noldor, such as Hithlum, Gondolin, and Nargothrond, were established as
bases from which to oppose Morgoth and reclaim the Silmarils.
The alliances forged in the wars over the Silmarils brought together Elves, Men,
and Dwarves in ways that would influence all later ages of
Middle-earth. The marriages of Beren and Lúthien,
and later Tuor and Idril, came about through quests related to the jewels. These
unions created bloodlines that would carry the legacy of these events far into
the future, eventually leading to the Half-elven and the
kings of Númenor.
Final Fate

The recovery of the Silmarils came only at the end of the First Age, after the
War of Wrath and the final defeat of Morgoth. The remaining sons of Fëanor,
Maedhros and Maglor, driven by their binding oath, stole the jewels from the
camp of the victorious Valar. However, the jewels rejected their touch, burning
their hands with unbearable pain due to their many evil deeds in pursuit of
their oath.
The fate of the three Silmarils was to be forever separated across the three
realms of Arda. Maedhros, in his despair, cast himself and his Silmaril into a
fiery chasm in the earth. Maglor threw his into the great sea, where it remains
in the deeps. The third was given to
Eärendil, set in his ship Vingilot, sailing
forever as a star beloved by Elves and Men alike, known as the Evening Star.
According to the prophecy of Mandos, the Silmarils will remain in their
respective domains until the end of Arda. Only after the Last Battle and the
remaking of the world will they be recovered and reunited. At this time, Yavanna
will break them open to restore the Two Trees, and their light will illuminate
the world anew. This promise of restoration remains one of the great hopes for
the final healing of Arda.